If you cut in some other areas, though, you can hit the cap at the resolution meant for your graphics card. There are some settings that destroy image quality - shadow quality and SSAO, in particular. The good news from the results is that you have plenty of bandwidth to reach 60 fps. Elden Ringhas a narrow performance window either you hit 60 fps or you don’t. At 4K regardless of preset, I hit the 60 fps cap. We didn’t bother making a graph for this rig because there’s nothing to report. In addition to the RX 580, we tested Elden Ringon a personal rig with an RTX 3090, 32GB of RAM, and a Core i9-10900K. Our optimized settings are less of an improvement - around 31% over the Maximum preset - but it includes quite a few more settings at High. The presets scale well, and if you want an easy win, jumping to the Medium preset results in a 40% performance improvement. This is a better rig for 1080p, but we tested at the higher resolution to get past the frame-rate cap. We tested the 8GB RX 580, a Ryzen 7 1700X, and 16GB of RAM, and we wouldn’t recommend this configuration for 1440p. Elden Ring PC benchmarks, testedįor Elden Ringbenchmarks, you can see our results at 1440p above. Elden Ringis at its best with 8GB of video memory, though something like a 6GB GTX 1060 would work, too. The 4GB model would run into more issues. Even with an 8GB RX 580, we were struggling to hit 60 fps at 1080p. The CPU requirements are too high, and the GPU requirements are too low. Based on our testing, it’s more important that you have at least six threads than you have a processor from the last few generations. All of this is to say: Don’t believe the system requirements. The Ryzen 3 3300X only has four cores, but it has hyperthreading, offering up a total of eight threads. Older Intel i5 processors don’t have hyperthreading, and the Core i5-8400 is the first Intel i5 model with six cores. The issue seems to be how many threads older generations of Intel processors have. Even the PC port of God of War only calls for an Intel Core i5-2500K, which is six generations behind the Core i5-8400. We don’t usually see games call for such recent processors. The CPU requirements are most interesting. You can get by with 8GB of RAM, but we recommend sticking with 16GB considering the issues the game already has with stuttering. Although you can get away with an older GPU from the lower end, the CPU and RAM requirements are high. Elden Ring system requirementsĮlden Ringhas some demanding system requirements, far higher than its visual quality would suggest. We just used 1440p for testing to get around the 60 fps cap. To be clear, you shouldn’t play Elden Ringat 1440p with a rig like the one we used. Those are the most important.Īt 1440p, we went from an average of 29 fps at the Maximum preset to 37 fps with my optimized settings. If you’re looking for extra performance, pay attention to the batch of settings from shadow to reflection quality. We compromised and left shadow, reflection, global illumination, and volumetric quality at high, just for visual purposes. Otherwise, basically every option will increase your performance. Maximum is on the left, and Low is on the right. It’s possible they’re causing stuttering in the game, too, so leave them off. They don’t look great, and they both have a performance impact. The two biggest wins are depth of field and motion blur. This is actually below From Software’s recommended spec, but we were still able to manage a playable frame rate at 1440p with setting tweaks and a full 60 fps at 1080p with the Medium preset. Instead of platonic performance, we put together a PC using midrange parts from a few years ago - a Ryzen 7 1700X, an 8GB RX 580, and 16GB of RAM. From Software games usually have physics and other things tied to the frame rate, so uncapping will probably break the game. There should eventually be a mod that disables the cap, as has been the case with Sekiro: Shadows Die Twice and Dark Souls 3. These unofficial mods aren’t easy to drum up, though. That makes testing with different cards tough, as a lot of modern rigs can easily hit the cap. Like every previous From Software release on PC, Elden Ringis capped at 60 frames per second (fps). We’re handling Elden Ringdifferently than a lot of other games we write performance guides for. After testing all of the settings individually, here are the best settings for Elden Ring:
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